Ubuntu Version:
24.04LTS
Desktop Environment (if applicable):
XFCE4
Problem Description:
I’m trying to run “the talos principle” on ubuntu24.04 and I just can’t, the game run lower than 1FPS, when it don’t just freez!
No problem on 20.04 on same machine (ubuntu dual boot).
Relevant System Information:
GTX 770 NVIDIA 470.256.02), 64bits CPU (phenomII and then i5) 16Go ram
Vulkan working (vkcube=ok)
Screenshots or Error Messages:
Terminal output:
/The.Talos.Principle/Bin$ ./Talos
WRN: CPU Power saving is enabled and performance governor is not used.
INF: Encoded user ID = 5e0fcd6f:273234ea
INF: SysMessage: The game did not shut down successfully.
INF: Do you want to start in safe mode?
INF:
INF: * Desktop settings...
INF: Color depth: 32-bit
INF: Desktop resolution: 1280 x 1024
INF: [OpenGL] Detected GLSL 4.50
WRN: [OpenGL] Unable to determine VRAM size... assuming 512 MB.
INF:
INF: Gfx API: OpenGL
INF: Resolution: 1280 x 1024
INF: Vendor: nVidia (0x10DE)
INF: Driver: Mesa (0x1184)
INF: Renderer: llvmpipe (LLVM 19.1.1, 256 bits)
INF: Version: 4.5 (Compatibility Profile) Mesa 24.2.8-1ubuntu1~24.04.1
INF: Video memory size: 512 MB
INF: Available for textures: 15938 MB
INF: Shader model version: 5.0
INF: Active GPU(s): 1
INF: Allowed memory size used for streaming: 256.0 MB
INF: Driver version: 47256 (required: 30600)
ERR: SfxAPI error: Dynamic module "libopenal.so.1" not found!
INF: Connected gamepad 0 - USB USB Device (/dev/input/js0) with 15 buttons and 11 axes.
INF: Cannot send rumble effect to gamepad 0
INF: HTTP request failed.
INF: Value of sys_iGPUDeviceID changed from '982' to '4484'
INF: Value of sys_strCPUVendor changed from 'AuthenticAMD' to 'GenuineIntel'
INF: Value of sys_slRAMPhysMB changed from '7925' to '15938'
INF: Value of sys_iCPUFamily changed from '15' to '6'
INF: Value of sys_iCPUMHz changed from '3836' to '3311'
INF: AutoDetect: Hardware values changed, adjusting settings automatically.
INF: CPU efficiency: 3311 MHz * 4 cores = 7946.4 Mhz
INF: ID: 0x1184; card: GeForce GTX 770; quality: 5
INF: AutoDetect: storing new settings: sys_bUserSpaceGPU=false,efx_iMaxRippleSources=0,sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=3311,gfx_iShaderModelVersion=50,sys_strPlatform=Linux,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_b32bitOS=1,sys_iGPUDeviceID=4484,sys_slRAMPhysMB=15938,gfx_ulVideoMemoryMB=512,
INF: Started simulation on 'Content/Talos/Levels/Menu.wld' in 0.22 seconds.
INF: Started simulation on 'Content/Talos/Levels/Menu2.wld' in 0.06 seconds.
INF: Started simulation on 'Content/Talos/Levels/Menu/Intro.wld' in 0.10 seconds.
WRN: Shader linking error:
WRN: error: fragment shader varying vPosView not written by vertex shader
WRN: .error: fragment shader varying vPosView not written by vertex shader
WRN: .error: fragment shader varying vPosView not written by vertex shader
WRN: .
ERR: "" icons not found in directory "Content/Talos/Textures/Input". Gamepads using those icons will be disabled.
INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (1 customized), GPU memory=High
INF: Customized GPU speed cvars:
INF: ren_fMax3DRenderingMPix = 0.8 (was 2.4)
INF:
INF: AutoDetect: Forced to adjust settings automatically.
INF: CPU efficiency: 3311 MHz * 4 cores = 7946.4 Mhz
INF: ID: 0x1184; card: GeForce GTX 770; quality: 5
INF: Error sending stats message: connection timed out.
INF: AutoDetect: storing new settings: sys_bUserSpaceGPU=false,efx_iMaxRippleSources=20,sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=3311,gfx_iShaderModelVersion=50,sys_strPlatform=Linux,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_b32bitOS=1,sys_iGPUDeviceID=4484,sys_slRAMPhysMB=15938,gfx_ulVideoMemoryMB=512,
INF: Auto detect quality: CPU speed=Ultra, GPU speed=Ultra, GPU memory=Lowest
INF: AutoDetect: Forced to adjust settings automatically.
INF: CPU efficiency: 3311 MHz * 4 cores = 7946.4 Mhz
INF: ID: 0x1184; card: GeForce GTX 770; quality: 5
INF: AutoDetect: storing new settings: sys_bUserSpaceGPU=false,efx_iMaxRippleSources=20,sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=3311,gfx_iShaderModelVersion=50,sys_strPlatform=Linux,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_b32bitOS=1,sys_iGPUDeviceID=4484,sys_slRAMPhysMB=15938,gfx_ulVideoMemoryMB=512,
INF: Auto detect quality: CPU speed=Ultra, GPU speed=Ultra, GPU memory=Lowest
INF: Crash! (Segmentation fault)
DBG:
DBG: //=====================================================
DBG: Report generated at: unsupported unsupported
DBG: Version: $Version: Talos_PC_distro; Talos_Executables-Linux-Final; 220675 2014-12-15 04:46:33 @builderl02; Linux-Static-Final-Default$
DBG: Build type: Linux-Static-Final-Default
DBG: Dump type: Crash
DBG:
DBG: Received signal 11 (Segmentation fault).
DBG:
DBG: Dumping registers:
DBG: EAX:E933FEA0
DBG: EBX:0B98A760
DBG: ECX:0B9EB804
DBG: EDX:00000000
DBG: ESI:24F91C90
DBG: EDI:FFFCA1A8
DBG: CS:EIP:0023:E9340000
DBG: SS:ESP:002B:FFFCA17C EBP:0B9EB800
DBG:
DBG: Dumping stack back trace:
DBG: E9340000 00000001 $adr: "/lib/i386-linux-gnu/libGLX.so.0" 0001:00000000
DBG: EC34E5A0 00000001 $adr: "linux-gate.so.1" 0001:000005A0
DBG:
DBG: //=====================================================
DBG:
DBG:
[1]+ Arrêté ./Talos
Game log file (The.Talos.Principle/Log/Talos.log):
-------- START OF LOG --------
14:58:16 LOG: Core version: $Version: Talos_PC_distro; Talos_Executables-Linux-Final; 220675 2014-12-15 04:46:33 @builderl02; Linux-Static-Final-Default$
14:58:16 LOG: Command: $
14:58:16 LOG: Initializing timer.
14:58:16 LOG: Timestamp: 2025/02/14 14:58:16
14:58:16 LOG: Binary name: Talos
14:58:16 LOG: Binary soft path: Bin/
14:58:16 LOG: Binary hard path: /media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/
14:58:16 LOG: Application directory: /media/Partition-Jeux/JEUX/X24/The.Talos.Principle/
14:58:16 LOG: * OS...
14:58:16 LOG: Type: Linux
14:58:16 LOG: Kernel: 6.8.0-53-generic
14:58:16 LOG: Version: #55-Ubuntu SMP PREEMPT_DYNAMIC Fri Jan 17 15:37:52 UTC 2025
14:58:16 LOG: Architecture: x86_64
14:58:16 LOG: Output of lsb_release: Distributor ID: Ubuntu
14:58:16 LOG: Description: Ubuntu 24.04.2 LTS
14:58:16 LOG: Release: 24.04
14:58:16 LOG: Codename: noble
14:58:16 LOG:
14:58:16 LOG: /etc/*-release: DISTRIB_ID=Ubuntu
14:58:16 LOG: DISTRIB_RELEASE=24.04
14:58:16 LOG: DISTRIB_CODENAME=noble
14:58:16 LOG: DISTRIB_DESCRIPTION="Ubuntu 24.04.2 LTS"
14:58:16 LOG: PRETTY_NAME="Ubuntu 24.04.2 LTS"
14:58:16 LOG: NAME="Ubuntu"
14:58:16 LOG: VERSION_ID="24.04"
14:58:16 LOG: VERSION="24.04.2 LTS (Noble Numbat)"
14:58:16 LOG: VERSION_CODENAME=noble
14:58:16 LOG: ID=ubuntu
14:58:16 LOG: ID_LIKE=debian
14:58:16 LOG: HOME_URL="https://www.ubuntu.com/"
14:58:16 LOG: SUPPORT_URL="https://help.ubuntu.com/"
14:58:16 LOG: BUG_REPORT_URL="https://bugs.launchpad.net/ubuntu/"
14:58:16 LOG: PRIVACY_POLICY_URL="https://www.ubuntu.com/legal/terms-and-policies/privacy-policy"
14:58:16 LOG: UBUNTU_CODENAME=noble
14:58:16 LOG: LOGO=ubuntu-logo
14:58:16 LOG:
14:58:16 LOG: /etc/debian_version: trixie/sid
14:58:16 LOG:
14:58:16 LOG: Power saving settings: /sys/devices/system/cpu/cpu0/cpufreq/scaling_available_governors:performance powersave
14:58:16 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_cur_freq:3723860
14:58:16 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_driver:intel_pstate
14:58:16 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor:powersave
14:58:16 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_max_freq:3900000
14:58:16 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq:800000
14:58:16 LOG: /sys/devices/system/cpu/cpu0/cpufreq/scaling_setspeed:<unsupported>
14:58:16 LOG:
14:58:16 WRN: CPU Power saving is enabled and performance governor is not used.
14:58:16 LOG:
14:58:16 LOG: XDG_CURRENT_DESKTOP: XFCE
14:58:16 LOG: GDMSESSION: xubuntu
14:58:16 LOG: DESKTOP_SESSION: xubuntu
14:58:16 LOG: KDE_SESSION_VERSION: (null)
14:58:16 LOG:
14:58:16 LOG: * CPU...
14:58:16 LOG: Vendor: GenuineIntel
14:58:16 LOG: Name: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
14:58:16 LOG: Type: 0, Family: 6, Model: 14, Stepping: 3
14:58:16 LOG: Clock: 3.31 GHz
14:58:16 LOG: Cores: 4
14:58:16 LOG: CMOV: Yes
14:58:16 LOG: SSE: Yes
14:58:16 LOG: Invariant TSC: Yes
14:58:16 LOG:
14:58:16 LOG: * Memory...
14:58:16 LOG: Total physical memory: 15938 MB
14:58:16 LOG: Free physical memory: 6672 MB
14:58:16 LOG:
14:58:16 LOG: Created thread -298751168(ResourceGeneration).
14:58:16 LOG: Created thread -307143872(ResourceFreeing).
14:58:16 LOG: Created thread -315536576(ResourceStreaming).
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/GameEnv_Steam.so".
14:58:16 INF: Encoded user ID = 5e0fcd6f:273234ea
14:58:16 LOG: Created thread -325108928(ResourceLoader).
14:58:16 LOG: Loading cvars from "$/home/x24/.local/share/Steam/ACTiVATED/257510/local/Talos.ini".
14:58:16 LOG: Loaded "libX11.so.6".
14:58:16 LOG: Loaded "libXi.so.6".
14:58:16 LOG: Loaded "libXrandr.so.2".
14:58:16 LOG: Current window manager: Xfwm4
14:58:16 LOG: Display 0: DVI-D-0 (1280x1024) (Primary)
14:58:16 LOG: Trying to set display mode 1280x1024(fullscreen)...
14:58:16 LOG: Loaded "libGL.so.1".
14:58:16 INF:
14:58:16 INF: * Desktop settings...
14:58:16 INF: Color depth: 32-bit
14:58:16 INF: Desktop resolution: 1280 x 1024
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/GfxOGL.so".
14:58:16 LOG: Setting fullscreen flag on the window.
14:58:16 LOG: Loaded "libGL.so.1".
14:58:16 LOG: exec: lspci -d 10DE: -n
14:58:16 LOG: 01:00.0 0300: 10de:1184 (rev a1)
14:58:16 LOG: Loaded "libXxf86vm.so.1".
14:58:16 LOG: GPU #1: llvmpipe (LLVM 19.1.1, 256 bits) from Mesa
14:58:16 INF: [OpenGL] Detected GLSL 4.50
14:58:16 WRN: [OpenGL] Unable to determine VRAM size... assuming 512 MB.
14:58:16 INF:
14:58:16 INF: Gfx API: OpenGL
14:58:16 INF: Resolution: 1280 x 1024
14:58:16 INF: Vendor: nVidia (0x10DE)
14:58:16 INF: Driver: Mesa (0x1184)
14:58:16 INF: Renderer: llvmpipe (LLVM 19.1.1, 256 bits)
14:58:16 INF: Version: 4.5 (Compatibility Profile) Mesa 24.2.8-1ubuntu1~24.04.1
14:58:16 INF: Video memory size: 512 MB
14:58:16 INF: Available for textures: 15938 MB
14:58:16 INF: Shader model version: 5.0
14:58:16 INF: Active GPU(s): 1
14:58:16 INF: Allowed memory size used for streaming: 256.0 MB
14:58:16 INF: Driver version: 47256 (required: 30600)
14:58:16 LOG: Processing file Content/Talos/Config/SystemCompatibility.lua
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/SfxOAL.so".
14:58:16 ERR: SfxAPI error: Dynamic module "libopenal.so.1" not found!
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/Talos_Project.so".
14:58:16 LOG: Content/Talos/All_01.gro: 4110 files, signature: OFFICIAL
14:58:16 LOG: Content/Talos/All_03.gro: 4217 files, signature: OFFICIAL
14:58:16 LOG: Content/Talos/All_220675.gro: 200 files, signature: OFFICIAL
14:58:16 LOG: Content/Talos/All_02.gro: 4057 files, signature: OFFICIAL
14:58:16 LOG: Zip file system updated in 0.06 seconds.
14:58:16 LOG: 1 dependency databases loaded and merged in 0.02 seconds.
14:58:16 LOG: Locale: fra
14:58:16 LOG: Loading translation tables from Content/Talos/Locales/fra/.
14:58:16 LOG: Loading translation table Content/Talos/Locales/fra/translation_All.txt
14:58:16 LOG: Translation table Content/Talos/Locales/fra/translation_All.txt loaded.
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/CodecAudio_Vorbis.so".
14:58:16 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/CodecVideo_Null.so".
14:58:16 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/Input.so".
14:58:16 INF: Connected gamepad 0 - USB USB Device (/dev/input/js0) with 15 buttons and 11 axes.
14:58:16 LOG: Cannot load gamepad config file Content/Config/Input/Linux/USB_USB_Device.xml.
14:58:16 LOG: Found matching event device /dev/input/js0 -> /dev/input/event8
14:58:16 INF: Cannot send rumble effect to gamepad 0
14:58:16 LOG: Module 'Bin/Input.module' loaded in '0.06' seconds.
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/ProcRender.so".
14:58:16 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/Shaders.so".
14:58:16 LOG: Module 'Bin/Shaders.module' loaded in '0.04' seconds.
14:58:16 LOG: Module 'Bin/ProcRender.module' loaded in '0.06' seconds.
14:58:16 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
14:58:17 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
14:58:17 LOG: Obtained menu streaming precache data from Content/Talos/MenuStreamingPrecache.rsc (0 resources).
14:58:17 LOG: Module 'Bin/Talos_Project.module' loaded in '0.31' seconds.
14:58:17 LOG: Created thread -703435968(GameDataJobs).
14:58:17 INF: HTTP request failed.
14:58:17 LOG: cvarShowDiffs()
14:58:17 LOG: cmp_pixMaxSize = 512 (4096)
14:58:17 LOG: crm_fDensityBias = 1.05 (1)
14:58:17 LOG: crm_fDistanceBias = 1.05 (1)
14:58:17 LOG: efx_bSharpStreaks = 1 (0)
14:58:17 LOG: efx_fOcclusionBufferScale = 1 (0.75)
14:58:17 LOG: efx_iBloom = 4 (3)
14:58:17 LOG: efx_iMaxRippleSources = 20 (10)
14:58:17 LOG: efx_iOcclusionBlur = 2 (1)
14:58:17 LOG: efx_iStreaksQuality = 3 (2)
14:58:17 LOG: gam_bAllowArmorItems = 1 (-1)
14:58:17 LOG: gam_bAllowHealthItems = 1 (-1)
14:58:17 LOG: gam_bAllowJoinInProgress = 0 (-1)
14:58:17 LOG: gam_bAllowPowerupItems = 1 (-1)
14:58:17 LOG: gam_bAllowSeriousBombItems = 1 (-1)
14:58:17 LOG: gam_bAmmoStays = 1 (-1)
14:58:17 LOG: gam_bArmorStays = 1 (-1)
14:58:17 LOG: gam_bAutoCycleMaps = 0 (-1)
14:58:17 LOG: gam_bCustomizedDifficulty = 0 (-1)
14:58:17 LOG: gam_bExtraMPEnemies = 1 (-1)
14:58:17 LOG: gam_bFriendlyFire = 0 (-1)
14:58:17 LOG: gam_bHealthStays = 1 (-1)
14:58:17 LOG: gam_bInfiniteAmmo = 0 (-1)
14:58:17 LOG: gam_bPowerupsStay = 1 (-1)
14:58:17 LOG: gam_bRankedMatch = 0 (-1)
14:58:17 LOG: gam_bRespawnInPlace = 1 (-1)
14:58:17 LOG: gam_bWeaponsStay = 1 (-1)
14:58:17 LOG: gam_ctFragsLimit = 20 (-1)
14:58:17 LOG: gam_ctGoalsLimit = 10 (-1)
14:58:17 LOG: gam_ctMaxPlayers = 1 (-1)
14:58:17 LOG: gam_ctMinPlayers = 1 (-1)
14:58:17 LOG: gam_ctPrivateSlots = 0 (-1)
14:58:17 LOG: gam_ctRoundLimit = 10 (-1)
14:58:17 LOG: gam_ctTimeLimit = 10 (-1)
14:58:17 LOG: gam_gdDifficulty = 3 (0)
14:58:17 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
14:58:17 LOG: gam_iExtraEnemyStrength = 0 (-1)
14:58:17 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
14:58:17 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
14:58:17 LOG: gfx_bLastGoodFullScreen = 1 (0)
14:58:17 LOG: gfx_bRequiredShaderReload = 1 (0)
14:58:17 LOG: gfx_bRequiredTextureReload = 1 (0)
14:58:17 LOG: gfx_iAntiAliasingSamples = 4 (1)
14:58:17 LOG: gfx_iFullscreenMonitor = 0 (-1)
14:58:17 LOG: gfx_iFXAA = 4 (1)
14:58:17 LOG: gfx_iTransparencyAntiAliasing = 2 (1)
14:58:17 LOG: gfx_pixLastGoodResHeight = 1024 (480)
14:58:17 LOG: gfx_pixLastGoodResWidth = 1280 (640)
14:58:17 LOG: gfx_pixLastGoodWinHeight = 1024 (480)
14:58:17 LOG: gfx_pixLastGoodWinWidth = 1280 (640)
14:58:17 LOG: gfx_pixResHeight = 1024 (0)
14:58:17 LOG: gfx_pixResWidth = 1280 (0)
14:58:17 LOG: gfx_pixWinHeight = 1024 (480)
14:58:17 LOG: gfx_pixWinWidth = 1280 (640)
14:58:17 LOG: lmp_bAllowAnisotropy = 1 (0)
14:58:17 LOG: lmp_iBaseMip = 2 (0)
14:58:17 LOG: men_bAllowGlowing = 0 (1)
14:58:17 LOG: men_iMaxGlows = 5 (3)
14:58:17 LOG: nmp_pixMaxSize = 512 (4096)
14:58:17 LOG: prj_iCPUSpeed = 4 (2)
14:58:17 LOG: prj_iGPUMemory = 0 (2)
14:58:17 LOG: prj_iGPUSpeed = 4 (2)
14:58:17 LOG: prj_iWorldCacheMode = 1 (4)
14:58:17 LOG: prj_strLastAutoDetectSetup = ""sys_bUserSpaceGPU=false,efx_iMaxRippleSources=20,sys_strCPUVendor=GenuineIntel,sys_iCPUMHz=3311,gfx_iShaderModelVersion=50,sys_strPlatform=Linux,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_b32bitOS=1,sys_iGPUDeviceID=4484,sys_slRAMPhysMB=15938,gfx_ulVideoMemoryMB=512,"" ("""")
14:58:17 LOG: prj_strLastCompatibilityCheckSetup = ""gfx_ctConcurrentGPUs=1,sys_strCPUVendor=GenuineIntel,gfx_iAPI=1,gfx_iShaderModelVersion=50,sys_strPlatform=Linux,sys_iGPUVendorID=4318,sys_iCPUMHz=3311,sys_iCPUFamily=6,sys_iGPUDeviceID=4484,sys_slRAMPhysMB=15938,gfx_ulVideoMemoryMB=512,"" ("""")
14:58:17 LOG: prt_fParticleBias = 1.2 (1)
14:58:17 LOG: ren_fCullDistanceBias = 0.5 (1)
14:58:17 LOG: ren_fLODBias = 0.5 (1)
14:58:17 LOG: ren_fMax3DRenderingMPix = 2.4 (0)
14:58:17 LOG: ren_fMirrorBias = 2.5 (3)
14:58:17 LOG: ren_fMirrorQuality = 1 (0.5)
14:58:17 LOG: ren_iMirrorLevelBias = 2 (0)
14:58:17 LOG: ren_iRescalingFilter = 4 (1)
14:58:17 LOG: res_fBigResourcesLimit = 256 (1024)
14:58:17 LOG: sfx_iMaxActiveSounds = 35 (25)
14:58:17 LOG: sha_bVertexShadows = 0 (1)
14:58:17 LOG: sha_fBumpsDistanceBias = 2 (1)
14:58:17 LOG: sha_fFilledHighlightingDistance = 50 (30)
14:58:17 LOG: sha_fParallaxDistanceBias = 2 (1)
14:58:17 LOG: sha_fShadowTrilinearSpan = 0.75 (0.5)
14:58:17 LOG: sha_iAllowTreeSwaying = 2 (1)
14:58:17 LOG: sha_iMaxShockwaves = 20 (8)
14:58:17 LOG: shb_bForceBilinearFiltering = 0 (1)
14:58:17 LOG: shb_fNearShadowDistance = 10 (8)
14:58:17 LOG: shb_iShadowAntialiasing = 1 (0)
14:58:17 LOG: shb_pixMaxShadowSize = 4096 (2048)
14:58:17 LOG: shb_pixShadowDensity = 128 (16)
14:58:17 LOG: snd_fVoiceCommVolume = 0.7 (1)
14:58:17 LOG: str_strGenvAutoLocale = ""fra"" ("""")
14:58:17 LOG: tex_iAnisotropy = 16 (4)
14:58:17 LOG: tex_iFiltering = 22 (21)
14:58:17 LOG: thr_iAffinityStrictness = 0 (2)
14:58:17 INF: AutoDetect: Hardware values unchanged, nothing to do.
14:58:19 LOG: Create prepared shaders took 1.96 seconds
14:58:19 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS3Controller.xml.
14:58:19 LOG: Icons file loaded successfuly.
14:58:19 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS3ControllerAsian.xml.
14:58:19 LOG: Icons file loaded successfuly.
14:58:19 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS4Controller.xml.
14:58:19 LOG: Icons file loaded successfuly.
14:58:19 LOG: Loading gamepad icons file Content/Talos/Textures/Input/PS4ControllerAsian.xml.
14:58:19 LOG: Icons file loaded successfuly.
14:58:19 LOG: Loading gamepad icons file Content/Talos/Textures/Input/XBox360Controller.xml.
14:58:19 LOG: Icons file loaded successfuly.
14:58:19 LOG: Created thread -814548160(SyncWorkshop).
14:58:19 LOG: Found 0 script(s) in 'Content/Talos/Scripts/Startup/'.
14:58:19 TRC: Callback boot stage "TouchAllMenuStreamingResources1" took 0.09 seconds.
14:58:19 LOG: Steam workshop sync operation finished in 0.10 seconds.
14:58:19 TRC: Callback boot stage "verification" took 0.00 seconds.
14:58:19 LOG: Found 0 script(s) in 'Content/Talos/Scripts/CommandTable/'.
14:58:19 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
14:58:19 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
14:58:19 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
14:58:19 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
14:58:19 LOG: Started loading world "Content/Talos/Levels/Menu.wld"
14:58:19 LOG: Finished loading world. (process memory: 456 MB)
14:58:19 LOG: Preparing world to start...
14:58:19 LOG: Created thread -814548160(WorldStart).
14:58:19 LOG: Timestamp: 2025/02/14 14:58:19
14:58:19 INF: Started simulation on 'Content/Talos/Levels/Menu.wld' in 0.22 seconds.
14:58:21 LOG: Started loading world "Content/Talos/Levels/Menu2.wld"
14:58:21 LOG: Finished loading world. (process memory: 456 MB)
14:58:21 LOG: Preparing world to start...
14:58:21 LOG: Created thread -814548160(WorldStart).
14:58:21 LOG: Timestamp: 2025/02/14 14:58:21
14:58:21 INF: Started simulation on 'Content/Talos/Levels/Menu2.wld' in 0.07 seconds.
14:58:21 LOG: Started loading world "Content/Talos/Levels/Menu/Intro.wld"
14:58:21 LOG: Finished loading world. (process memory: 456 MB)
14:58:21 LOG: Preparing world to start...
14:58:21 LOG: Created thread -814548160(WorldStart).
14:58:21 LOG: Timestamp: 2025/02/14 14:58:21
14:58:21 INF: Started simulation on 'Content/Talos/Levels/Menu/Intro.wld' in 0.12 seconds.
14:58:21 TRC: Callback boot stage "TouchAllMenuStreamingResources2" took 0.06 seconds.
14:58:21 LOG: User interaction stage reached in 4.54 seconds.
14:58:22 LOG: Created thread -814548160(WorkerThreadPool).
14:58:22 LOG: Created thread -879584448(WorkerThreadPool).
14:58:22 LOG: Created thread -887977152(WorkerThreadPool).
14:58:22 LOG: Created HDR render-target of 1280x1024.
14:58:22 WRN: Shader linking error:
14:58:22 WRN: error: fragment shader varying vPosView not written by vertex shader
14:58:22 WRN: .error: fragment shader varying vPosView not written by vertex shader
14:58:22 WRN: .error: fragment shader varying vPosView not written by vertex shader
14:58:22 WRN: .
14:58:41 LOG: Timestamp: 2025/02/14 14:58:41
14:58:41 LOG: Stopping simulation (duration: 18.472048).
14:58:41 LOG: Timestamp: 2025/02/14 14:58:41
14:58:41 LOG: Stopping world 'Content/Talos/Levels/Menu/Intro.wld'.
14:58:41 LOG: World deleted in 0.00(0.00)sec.
14:58:41 LOG: World stopped in 0.00sec.
14:58:41 LOG: Process memory: 456 MB
14:58:49 LOG: Found 0 script(s) in 'Content/Talos/Scripts/DefaultBindings/'.
14:58:50 LOG: Created thread -1162679488(Stats uploading).
14:58:50 ERR: "" icons not found in directory "Content/Talos/Textures/Input". Gamepads using those icons will be disabled.
14:58:55 TRC: Cannot get values for cvar d3d_bTripleBuffering. The variable is not declared.
14:59:02 LOG: Created HDR render-target of 1280x1024.
14:59:04 LOG: Created HDR render-target of 992x800.
14:59:04 LOG: Created HDR render-target of 1000x800.
14:59:14 LOG: Clearing fullscreen flag on the window.
14:59:14 LOG: Trying to set display mode 800x600(window)...
14:59:14 LOG: Loaded "libGL.so.1".
14:59:14 LOG: Loaded "/media/Partition-Jeux/JEUX/X24/The.Talos.Principle/Bin/GfxOGL.so".
14:59:14 LOG: Loaded "libGL.so.1".
14:59:14 LOG: exec: lspci -d 10DE: -n
14:59:14 LOG: 01:00.0 0300: 10de:1184 (rev a1)
14:59:14 LOG: GPU #1: llvmpipe (LLVM 19.1.1, 256 bits) from Mesa
14:59:14 INF: [OpenGL] Detected GLSL 4.50
14:59:14 WRN: [OpenGL] Unable to determine VRAM size... assuming 512 MB.
14:59:15 INF:
14:59:15 INF: Gfx API: OpenGL
14:59:15 INF: Window: 800 x 600
14:59:15 INF: Vendor: nVidia (0x10DE)
14:59:15 INF: Driver: Mesa (0x1184)
14:59:15 INF: Renderer: llvmpipe (LLVM 19.1.1, 256 bits)
14:59:15 INF: Version: 4.5 (Compatibility Profile) Mesa 24.2.8-1ubuntu1~24.04.1
14:59:15 INF: Video memory size: 512 MB
14:59:15 INF: Available for textures: 3590256 MB
14:59:15 INF: Shader model version: 5.0
14:59:15 INF: Active GPU(s): 1
14:59:15 INF: Allowed memory size used for streaming: 256.0 MB
14:59:16 LOG: Create prepared shaders took 1.82 seconds
14:59:16 LOG: Created HDR render-target of 800x600.
14:59:20 TRC: Cannot get values for cvar d3d_bTripleBuffering. The variable is not declared.
14:59:34 INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (2 customized), GPU memory=High
14:59:34 INF: Customized GPU speed cvars:
14:59:34 INF: ren_fMax3DRenderingMPix = 0.8 (was 2.4)
14:59:34 INF: gfx_iAntiAliasingSamples = 1 (was 4)
14:59:34 INF:
14:59:45 INF: Apply quality: CPU speed=Ultra, GPU speed=Ultra (2 customized), GPU memory=High
14:59:45 INF: Customized GPU speed cvars:
14:59:45 INF: ren_fMax3DRenderingMPix = 0.8 (was 2.4)
14:59:45 INF: gfx_iAntiAliasingSamples = 1 (was 4)
14:59:45 INF:
14:59:47 LOG: Create prepared shaders took 1.82 seconds
14:59:47 LOG: 1618 shaders reloaded in 1.9 seconds
14:59:49 LOG: 368 textures reloaded in 1.9 seconds
14:59:51 INF: Error sending stats message: connection timed out.
15:00:12 LOG: Starting level: "Content/Talos/Levels/Cloud_1_01.wld"
15:00:12 LOG: Executing episode auto level caching for Content/Talos/Levels/Cloud_1_01.wld: episode is 1
15:00:12 LOG: Started loading world "Content/Talos/Levels/Cloud_1_01.wld"
15:00:18 LOG: xmlLoader: Content/Talos/Databases/Items/TetrominoInstances.xml loaded in 0.61 seconds
15:00:18 LOG: Finished loading world. (process memory: 456 MB)
15:00:18 LOG: Preparing world to start...
15:00:18 LOG: Created thread -990778560(WorldStart).
15:00:18 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="1" joininprogress="0"/>
15:00:18 LOG: Starting Talos simulation with v99.126.0002
15:00:18 LOG: Timestamp: 2025/02/14 15:00:18
15:00:18 INF: Started simulation on 'Content/Talos/Levels/Cloud_1_01.wld' in 6.06 seconds.
15:00:21 TRC: 49 sound channels reinitialized.
15:00:52 INF: Error sending stats message: connection timed out.
15:01:03 WRN: Shader linking error:
15:01:03 WRN: error: fragment shader varying vPosView not written by vertex shader
15:01:03 WRN: .error: fragment shader varying vPosView not written by vertex shader
15:01:03 WRN: .error: fragment shader varying vPosView not written by vertex shader
15:01:03 WRN: .
15:01:03 WRN: Shader linking error:
15:01:03 WRN: error: fragment shader varying vPosView not written by vertex shader
15:01:03 WRN: .error: fragment shader varying vPosView not written by vertex shader
15:01:03 WRN: .error: fragment shader varying vPosView not written by vertex shader
15:01:03 WRN: .
15:01:04 LOG: Created thread -1414198464(WorldCopying).
15:01:25 WRN: Failed to capture mouse
15:01:25 WRN: Failed to capture mouse
15:01:25 WRN: Failed to capture mouse
15:01:25 WRN: Failed to capture mouse
15:01:25 WRN: Failed to capture mouse
15:01:42 WRN: Failed to capture mouse
15:01:42 WRN: Failed to capture mouse
15:01:42 WRN: Failed to capture mouse
15:01:42 WRN: Failed to capture mouse
15:01:42 WRN: Failed to capture mouse
15:02:07 INF: Error sending stats message: connection timed out.
15:02:20 WRN: Failed to capture mouse
15:02:20 WRN: Failed to capture mouse
15:03:12 INF: Error sending stats message: connection timed out.
What I’ve Tried:
Clear ~/game folder and re-install it.
Setup low graphics in game.
This game run nicelly since 12.04, even with low GPU. I suspect vulkan problem because it’s a difference between 20.04 and 24.04 (24.04 have vulkan by defaut, right ?).
I also notice the game don’t find the 2Go of video ram of my GTX.