I’m teaching a course in which students write an OpenGL game using C and C++. For the past few years, students running Windows had to install a convoluted toolchain using MinGW and MSYS2. We’d like to move to Ubuntu on WSL completely, but the OpenGL support of WSL 1 is too poor.
So my question is what the timeline is for OpenGL support on WSL 2. Is this something which would be usable by September or should we prepare for another year of fighting with MSYS2?