Segmentation fault (core dumped)
qt.qpa.plugin: Could not find the Qt platform plugin "wayland" in ""
000.094 (i) Application path: /usr/games/doomsday-2.3.1
000.094 (i) Version: 2.3.1 (stable)
000.179 Created a new 32.0 MB memory volume.
000.223 [Config::read] modules/Config matches version [ 2, 3, 1, 0 ]
000.223 R (i) Using system WAD folder: /usr/share/games/doom
000.223 R (i) Using UnixInfo paths.iwaddir WAD folder: /usr/share/games/doom
000.224 R (i) Using user-selected package folder (including subfolders): ~/.heretic
000.224 R (i) Using user-selected package folder (including subfolders): ~/.doom2
000.224 R (i) Using user-selected package folder (including subfolders): ~/.doom
000.224 R (i) Using user-selected package folder (including subfolders): ~/.doomsday/com.hiriwa.dhmp.pack
000.224 R (i) Using user-selected package folder (including subfolders): ~/.hexen
000.292 Waited for 0.068 seconds for file system to be ready
000.366 R Identified 745 data bundles in 0.1 seconds
000.385 (i) Executable: Doomsday Engine 2.3.1 (Stable 64-bit +D +R #2.3.1+ds1-1build3) Apr 1 2024 05:43:38
000.385 Command line options:
000.385 0: doomsday
000.386 [RenderSystem > PackageLoader] Loading shader definitions from archive entry "renderer.pack/shaders.dei" from
archive in "(basedir)/net.dengine.client.pack"
000.392 Loading shader definitions from archive entry "renderer.pack/lensflares.pack/
shaders.dei" from archive in "(basedir)/net.dengine.client.pack"
"0x5ac78cc37870.0x5ac78cc2dd00.0x5ac78cc42d20" rule rectangle not fully defined
RuleRectangle '0x5ac78cc37870.0x5ac78cc2dd00.0x5ac78cc42d20'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
"0x5ac78cc66400.0x5ac78cc56c70.0x5ac78cc71260" rule rectangle not fully defined
RuleRectangle '0x5ac78cc66400.0x5ac78cc56c70.0x5ac78cc71260'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
"0x5ac78cc938d0.0x5ac78cc86f30.0x5ac78cc9ec90" rule rectangle not fully defined
RuleRectangle '0x5ac78cc938d0.0x5ac78cc86f30.0x5ac78cc9ec90'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
"0x5ac78ccc1fd0.0x5ac78ccb5570.0x5ac78cccd600" rule rectangle not fully defined
RuleRectangle '0x5ac78ccc1fd0.0x5ac78ccb5570.0x5ac78cccd600'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
"0x5ac78ccf0b50.0x5ac78cce3cb0.0x5ac78ccfc2b0" rule rectangle not fully defined
RuleRectangle '0x5ac78ccf0b50.0x5ac78cce3cb0.0x5ac78ccfc2b0'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
"0x5ac78cd1ddd0.0x5ac78cd12a40.0x5ac78cd29530" rule rectangle not fully defined
RuleRectangle '0x5ac78cd1ddd0.0x5ac78cd12a40.0x5ac78cd29530'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
"0x5ac78ccb22a0.0x5ac78cd31ff0.0x5ac78cd55420" rule rectangle not fully defined
RuleRectangle '0x5ac78ccb22a0.0x5ac78cd31ff0.0x5ac78cd55420'
INPUT Left: (0) [0]
INPUT Top: (0) [0]
INPUT Right: (not set)
INPUT Bottom: (not set)
INPUT Width: (not set)
INPUT Height: (not set)
INPUT AnchorX: (not set)
INPUT AnchorY: (not set)
OUTPUT Left: (0) [0]
OUTPUT Right: (0) [0]
OUTPUT Width: (0) [0]
OUTPUT Top: (0) [0]
OUTPUT Bottom: (0) [0]
OUTPUT Height: (0) [0]
Widget layout will be undefined
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
000.421 G (i) Changing display mode to 1280 x 1024 x 24 (75.0 Hz)
000.519 I (i) [Joystick_Init] No joysticks found
fluidsynth: Using PulseAudio driver
fluidsynth: warning: Failed to set thread to high priority
000.527 G (i) Display mode has changed
000.566 G (i) OpenGL 3.3 supported (Core)
000.567 G [Sys_GLInitialize] OpenGL information:
Version: 4.6 (Core Profile) Mesa 24.2.8-1ubuntu1~24.04.1
Renderer: AMD Radeon RX 460 Graphics (radeonsi, polaris11, LLVM 19.1.1, DRM 3.57,
6.8.0-53-generic)
Vendor: AMD
Capabilities:
Compressed texture formats: 10
Use texture compression: no
Available texture units: 32
Maximum texture anisotropy: 16
Maximum texture size: 16384
Line width granularity: 0.125
Line width range: 1...2048
000.567 G OpenGL Extensions:
000.567 G AMD extensions:
conservative_depth, depth_clamp_separate, draw_buffers_blend,
framebuffer_multisample_advanced, gpu_shader_int64, multi_draw_indirect,
performance_monitor, pinned_memory, query_buffer_object, seamless_cubemap_per_texture,
shader_stencil_export, shader_trinary_minmax, texture_texture4, vertex_shader_layer,
vertex_shader_viewport_index
000.567 G ANGLE extensions:
texture_compression_dxt3, texture_compression_dxt5
000.567 G ARB extensions:
ES2_compatibility, ES3_1_compatibility, ES3_2_compatibility, ES3_compatibility,
arrays_of_arrays, base_instance, bindless_texture, blend_func_extended, buffer_storage,
clear_buffer_object, clear_texture, clip_control, color_buffer_float,
compressed_texture_pixel_storage, compute_shader, compute_variable_group_size,
conditional_render_inverted, conservative_depth, copy_buffer, copy_image,
cull_distance, debug_output, depth_buffer_float, depth_clamp, derivative_control,
direct_state_access, draw_buffers, draw_buffers_blend, draw_elements_base_vertex,
draw_indirect, draw_instanced, enhanced_layouts, explicit_attrib_location,
explicit_uniform_location, fragment_coord_conventions, fragment_layer_viewport,
fragment_shader, framebuffer_no_attachments, framebuffer_object, framebuffer_sRGB,
get_program_binary, get_texture_sub_image, gl_spirv, gpu_shader5, gpu_shader_fp64,
gpu_shader_int64, half_float_pixel, half_float_vertex, indirect_parameters,
instanced_arrays, internalformat_query, internalformat_query2, invalidate_subdata,
map_buffer_alignment, map_buffer_range, multi_bind, multi_draw_indirect,
occlusion_query2, parallel_shader_compile, pipeline_statistics_query,
pixel_buffer_object, point_sprite, polygon_offset_clamp, program_interface_query,
provoking_vertex, query_buffer_object, robust_buffer_access_behavior, robustness,
sample_shading, sampler_objects, seamless_cube_map, seamless_cubemap_per_texture,
separate_shader_objects, shader_atomic_counter_ops, shader_atomic_counters,
shader_ballot, shader_bit_encoding, shader_clock, shader_draw_parameters,
shader_group_vote, shader_image_load_store, shader_image_size, shader_objects,
shader_precision, shader_stencil_export, shader_storage_buffer_object,
shader_subroutine, shader_texture_image_samples, shader_texture_lod,
shader_viewport_layer_array, shading_language_420pack, shading_language_include,
shading_language_packing, spirv_extensions, stencil_texturing, sync,
tessellation_shader, texture_barrier, texture_border_clamp, texture_buffer_object,
texture_buffer_object_rgb32, texture_buffer_range, texture_compression_bptc,
texture_compression_rgtc, texture_cube_map_array, texture_filter_anisotropic,
texture_filter_minmax, texture_float, texture_gather, texture_mirror_clamp_to_edge,
texture_multisample, texture_non_power_of_two, texture_query_levels, texture_query_lod,
texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_stencil8, texture_storage,
texture_storage_multisample, texture_swizzle, texture_view, timer_query,
transform_feedback2, transform_feedback3, transform_feedback_instanced,
transform_feedback_overflow_query, uniform_buffer_object, vertex_array_bgra,
vertex_array_object, vertex_attrib_64bit, vertex_attrib_binding, vertex_buffer_object,
vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, viewport_array
000.567 G ATI extensions:
blend_equation_separate, meminfo, texture_float, texture_mirror_once
000.567 G EXT extensions:
EGL_image_storage, EGL_image_storage_compression, EGL_sync, abgr,
blend_equation_separate, debug_label, demote_to_helper_invocation, depth_bounds_test,
draw_buffers2, draw_instanced, framebuffer_blit, framebuffer_multisample,
framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB,
memory_object, memory_object_fd, packed_depth_stencil, packed_float,
pixel_buffer_object, polygon_offset_clamp, provoking_vertex, semaphore, semaphore_fd,
shader_image_load_formatted, shader_image_load_store, shader_integer_mix,
shader_samples_identical, texture_array, texture_compression_dxt1,
texture_compression_rgtc, texture_compression_s3tc, texture_filter_anisotropic,
texture_filter_minmax, texture_integer, texture_mirror_clamp, texture_sRGB,
texture_sRGB_R8, texture_sRGB_decode, texture_shadow_lod, texture_shared_exponent,
texture_snorm, texture_storage, texture_swizzle, timer_query, transform_feedback,
vertex_array_bgra, vertex_attrib_64bit, window_rectangles
000.567 G IBM extensions:
multimode_draw_arrays
000.567 G INTEL extensions:
blackhole_render
000.567 G KHR extensions:
blend_equation_advanced, context_flush_control, debug, no_error,
parallel_shader_compile, robust_buffer_access_behavior, robustness,
texture_compression_astc_ldr, texture_compression_astc_sliced_3d
000.567 G MESA extensions:
framebuffer_flip_y, pack_invert, shader_integer_functions,
texture_const_bandwidth, texture_signed_rgba
000.568 G NV extensions:
alpha_to_coverage_dither_control, compute_shader_derivatives,
conditional_render, copy_image, depth_clamp, packed_depth_stencil, shader_atomic_int64,
texture_barrier, vdpau_interop
000.568 G NVX extensions:
gpu_memory_info
000.568 G OES extensions:
EGL_image
000.568 G S3 extensions:
s3tc
000.804 A (i) [AudioSystem] Initializing 16 sound effect channels
000.862 A Current soundfont set to: "/home/jaimec/.doomsday/runtime/cache/default.sf2"
000.862 A Audio configuration:
CD: Disabled
Music: FluidSynth/Ext (MIDI only)
Music 2: SDLMixer::Music
SFX: SDLMixer
libpng warning: iCCP: known incorrect sRGB profile
000.880 G (i) OpenGL 3.3 supported (Core)
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
001.371 R [Def_Read] Parsing definition files...
001.381 R Definitions:
001.381 R 4 materials
001.381 R [ResourceSystem] Model init completed in 0.00 seconds
001.381 (i) Game could not be selected automatically
001.747 N [MasterWorker] Received 6 servers from master
006.676 Loading game "Ultimate DOOM"...
libpng warning: iCCP: known incorrect sRGB profile
006.681 R(ERR) Failed to load the packages of profile "Ultimate DOOM": [NotFoundError] (in Record::operator []) Variable
'path' not found
006.956 R Path "auto" now mapped to "data/jdoom/auto"
006.956 R Path "auto" now mapped to "defs/jdoom/auto"
006.957 R (i) Loading IWAD file "~/.doom/DOOM.WAD" (as vanilla)
006.994 R (i) Loading PK3 archive "(basedir)/libdoom.pk3" (as vanilla)
006.996 R (i) Loading PK3 archive "~/.doom/deng-dhtp-20121229.pk3" (as custom)
008.417 R [Textures > loadCompositeTextureDefs]
Loaded all 125 texture definitions from "~/.doom/DOOM.WAD:(basedir)/TEXTURE1.lmp"
008.433 R Loaded all 162 texture definitions from "~/.doom/DOOM.WAD:(basedir)/TEXTURE2.lmp"
008.474 S (i) Parsing primary config "~/.doomsday/runtime/configs/doom/game.cfg"...
008.474 S Parsing console commands in "~/.doomsday/runtime/configs/doom/game.cfg"...
008.500 S Parsing console commands in "~/.doomsday/runtime/configs/doom/player/bindings.cfg"...
008.562 R [Def_Read] Parsing definition files...
008.821 R Definitions:
008.822 R 4 episodes
28 animation groups
6 composite fonts
8 finales
9 lights
37 map infos
4 materials
19 particle generators
4 skies
42 songs
110 sound effects
138 sprite names
974 states
98 surface decorations
50 surface reflections
371 text strings
8 texture environments
140 things
008.853 R [ResourceSystem] Model init completed in 0.00 seconds
008.871 R Known maps:
008.871 R 0: E1M1 "~/.doom/DOOM.WAD"
008.871 R 1: E1M2 "~/.doom/DOOM.WAD"
008.872 R 2: E1M3 "~/.doom/DOOM.WAD"
008.872 R 3: E1M4 "~/.doom/DOOM.WAD"
008.872 R 4: E1M5 "~/.doom/DOOM.WAD"
008.872 R 5: E1M6 "~/.doom/DOOM.WAD"
008.872 R 6: E1M7 "~/.doom/DOOM.WAD"
008.872 R 7: E1M8 "~/.doom/DOOM.WAD"
008.872 R 8: E1M9 "~/.doom/DOOM.WAD"
008.872 R 9: E2M1 "~/.doom/DOOM.WAD"
008.872 R 10: E2M2 "~/.doom/DOOM.WAD"
008.872 R 11: E2M3 "~/.doom/DOOM.WAD"
008.872 R 12: E2M4 "~/.doom/DOOM.WAD"
008.872 R 13: E2M5 "~/.doom/DOOM.WAD"
008.872 R 14: E2M6 "~/.doom/DOOM.WAD"
008.872 R 15: E2M7 "~/.doom/DOOM.WAD"
008.872 R 16: E2M8 "~/.doom/DOOM.WAD"
008.872 R 17: E2M9 "~/.doom/DOOM.WAD"
008.872 R 18: E3M1 "~/.doom/DOOM.WAD"
008.872 R 19: E3M2 "~/.doom/DOOM.WAD"
008.872 R 20: E3M3 "~/.doom/DOOM.WAD"
008.872 R 21: E3M4 "~/.doom/DOOM.WAD"
008.872 R 22: E3M5 "~/.doom/DOOM.WAD"
008.872 R 23: E3M6 "~/.doom/DOOM.WAD"
008.872 R 24: E3M7 "~/.doom/DOOM.WAD"
008.872 R 25: E3M8 "~/.doom/DOOM.WAD"
008.872 R 26: E3M9 "~/.doom/DOOM.WAD"
008.872 R 27: E4M1 "~/.doom/DOOM.WAD"
008.872 R 28: E4M2 "~/.doom/DOOM.WAD"
008.872 R 29: E4M3 "~/.doom/DOOM.WAD"
008.872 R 30: E4M4 "~/.doom/DOOM.WAD"
008.872 R 31: E4M5 "~/.doom/DOOM.WAD"
008.872 R 32: E4M6 "~/.doom/DOOM.WAD"
008.872 R 33: E4M7 "~/.doom/DOOM.WAD"
008.872 R 34: E4M8 "~/.doom/DOOM.WAD"
008.872 R 35: E4M9 "~/.doom/DOOM.WAD"
008.872 R
008.872 R Found 36 maps in total.
Segmentation fault (core dumped)
jaimec@jaimec-Desktop:~$