Gaming on Ubuntu Desktop

Are you running a version newer than 20.04? Many games were not working for me on newer versions due to libraries being moved and the games not being updated for newer versions.

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I vote for saner defaults for people that dualboot windows for their other games.
The time changes when changing the os so you have to fix the 1h offset each time you start windows again. In some cases even two.
Somewhere there is mistrust between mainboard clock, Ubuntu and Windows.Automatic syncing with a timeserver pool fixes it, but not always this is immediately done by the OS.

Saner defaults” is a bit too vague to work with. Please be more specific?

The time changes” and “fix the 1h offset” and “mistrust between the mainboard clock, Ubuntu, and Windows” seems like a support question or a bug more than an idea for improvement. Many folks dual boot without any clock problems. If a stock install of Ubuntu does introduce improper times, please file a bug report so that reproducible problem can be fixed.

Not a problem. In followed the Debian wiki to installed the Nvidia drivers on Debian 11. Once installed the vsync option was ticked in Nvidia control panel. Some guides suggested enabling “Force Full Composition Pipeline” but I found enabling this made things worse. I.e made everything laggy.

My understanding is that If screen tearing is an issue the best fix is to enable vsync (in nvidia) tearfree(for intel) at driver level and turn off vsync in the window manager/compositor.

Hope this helps.

Best,

Mal

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Hi m8,

Are the games installing on steam when you are in Ubuntu? If you haven’t tried please try this. In your steam Library right click a game then properties > compatibility > Force the Use of a Specific Steam Play Compatability Tool.

Now you should be able to install the game. Check the steam download section for any dependencies. Once everything is downloaded you should be able to click play.

Also enabling shader caching makes games load faster.

Hope this helps,

Mal

Hey folks, continuing the gaming blog series, I’ve switched it up a bit with a Raspberry Pi Minecraft server tutorial! Keeping it in this thread, but will cross post to the Raspberry Pi discourse as well.

Future posts will cover some of the other game stores and it sounds like a post about driver setups would be useful as well :wink: one for the new year!

I had that once when I tried to play games which were installed to my NTSC drive. Moving the game AND the Proton version used by the game to my main ext4 drive fixed the issue for me. It is a known Steam bug.

Awesome statement… Bug for wayland for the game. delete your clipboard
https://packages.ubuntu.com/search?keywords=wayland&searchon=names&suite=impish&section=all
My self would have…https://packages.ubuntu.com/impish/mir-platform-graphics-wayland
Be sure to delete your clipboard before gaming also has a buffer over flow… drats… AppArmor is a plus…in contain mode…
for the full list for wayland in 2021 …
https://packages.ubuntu.com/search?keywords=wayland&searchon=names&suite=impish&section=all
Safe Gaming…
Perhaps an edge on the game…
https://packages.ubuntu.com/impish/libva-wayland2


This is the extras package with above…Safe Gaming!
@madhens is correct!

What sort of modifications does the Ubuntu team do to the kernel? Does it include drivers that are available in newer kernels that are backported?

there are extra security patches, and drivers from linux-next can be backported if needed … additionally the config is adjusted for certain user space app/service expectations

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And these gets refreshed every 6 months?

see

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https://garudalinux.org/ might serve as inspiration .
I’ll have a closer look at it later.

Looks like Canonical really means it:

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Please, Canonical, consider adding a proper Flatpak support into Ubuntu. Flatpak and xdg portals are regularly outdated, there is no support in Snap Store (GNOME Software fork) for Flatpaks etc. Many gaming-related tools and games themselves are packaged as Flatpaks and most mainstream distributions support Flatpaks nowadays.

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and integrate that with package managers and not only discover.
I think synaptic and muon that cater towards power users will also benefit, even if that requires maintaining a patched fork

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Hopefully this will allow Ubuntu to receive up-to-date drivers on the kernel, official support for gaming peripherals (i.e. macro mapping) with OEMs.

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The community is at it, but official support with full featured drivers based on documentation is a lot better and faster.
Hopefully we will get a good person and a lot of communication with the community.

Hi all,

I have a few updates from Ubuntu Budgie team. We have been working hard improving gaming experience for our users.
Our community project gained some visibility, @LInuxForEveryone wrote an awesome article on Forbes about our work. Others have pitched in with suggestions and feedback.
Since there is a lot going on there, I have been editing first post of the thread to recap all major work, tasks, and updates, with links to specific posts for those that want more details.

You can find the link to our discourse thread here: https://discourse.ubuntubudgie.org/t/community-project-ubuntu-budgie-gaming/5225
I would be very grateful if some of you could have a look and leave a comment. I know it is not Ubuntu proper, but our “Ubuntu Budgie Welcome” is a Snap, and all the code is on github. I hope our work can be also used by other Flavors or Ubuntu proper.

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